
public class Timer_Thread implements Runnable{
	private Judge judge;
	private Block_Break bb;
	public Timer_Thread(Judge judge,Block_Break bb){
		this.judge = judge;
		this.bb = bb;
	}
	public void run(){
		while(!judge.gameOver() && !judge.gameClear()){
			try{
				Thread.sleep(10);
				judge.addTime(1);
				bb.repaint();
			}catch(InterruptedException e){
			}
		}
	}
}
